I was fully prepared to really enjoy Extremis. Preview interviews had Moffat gushing about how it was
mixing conspiracy theories, video games, and "puzzle box" plotting.
These being things I'm interested in I thought the episode would easily be my
most enjoyed of the series so far. And it was. But that was mostly because the
previous five episodes never really rose above average, and it wasn't anywhere
near as interesting as I thought it would be.
Part of this is my problem for setting expectations based
on things that have been said in interviews (and it should be noted that Moffat
has a particularly poor (or good, depending on how you look at it) record of
overplaying his hand when previewing episodes). Hearing the sources of
inspiration for the episode's writer got me to imagine a particular direction
for the episode. There's nothing specific to mention here. I just
felt that the conspiracy would be cleverer, the video game inspiration more
overt. The puzzle box plotting was about as good as I expected it to be, to be
fair. Inevitably I was disappointed when what aired didn't meet my
expectations.
While this is my problem it doesn't change the fact that
the episode wasn't terribly ambitious. Mentioning that conspiracy theories and
video games are sources of inspiration for a TV show invokes certain aesthetics
and themes. It would be a problem for any show. It's particularly troubling for
Doctor Who (essentially an anthology series)
because these are fresh sources of material that offer opportunities for doing
new and exciting ideas within the show. It feels wasteful not to fully delve
into these subjects, exploring and subverting their tropes and standard
approaches. A modern Doctor Who episode with a genuine conspiracy theory at the
centre could be amazing. What we got was anything but. Truth be told I can't
even articulate what I think the conspiracy theory was meant to be beyond
"some self-consciously mysterious humanoids have created a super-advanced
computer programme because they're invading the Earth." Does that even
qualify as a conspiracy?
The video game stuff was slightly better. What we got was
people committing suicide because they found out they were NPCs. Which is a
really interesting idea to explore in a fifty minute action-adventure drama.
Only it wasn't explored. It was an incidental detail there to up the stakes for
an aliens-invade-Earth story. Which on the one hand is a fair enough
explanation, but on the other hand is hardly Doctor Who breaking new and exciting ground. The basic ideas were
there for this to be a bold, experimental and memorable episode. Instead it
felt like a reworked script from the Silence storyline, with the red robed
monks in place of the Roswellian Slendermen, Moffat doing his usual puzzle box
approach (which is his greatest strength as a Doctor Who writer so, y'know,
fine) with new ingredients. Ultimately that's really, really disheartening.
Even though the plot wasn't up to much it did serve it's
leads well. Pearl Mackie was given a greater range of things to do in this
episode than she has been in any other and she was excellent in every scene.
Peter Capaldi was given comparatively less to do but was still eminently
watchable. He even managed to make me postpone rolling my eyes at the Doctor
getting his sight back1. Matt Lucas as
a "badass" though? Yeah, I get the joke but it still made me cringe.
Meanwhile the scenes with Missy were a waste of perfectly good Michelle Gomez.
Extremis has
been advertised as the opening part of a loose trilogy of episodes. All are to
feature the red robed monk characters introduced here. While they are, as
already noted, very similar in function to the Silents they do at least boast a
strong design and there's still time for them to turn into worthwhile enemies. I'd
say that the hints at dystopian futures and alternate histories across the next
two episodes sound good but that's the kind of thinking that led to my
disappointment in this underdeveloped waste. Let's just hope that the so-called
monk trilogy as a whole does a better job of meeting its potential than
it's opening act did alone.
***
1 In hindsight (not an intentional gag) the
Doctor losing his sight one week and being confronted by a book which makes
people kill themselves the next is a particularly Moffat thing to do. I'm
surprised the irony wasn't hammered home far more.
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